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Ideas for Blender
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17,379 ideas, top voted first
· page 2 of 348
Edge group for multiple bevel modifiers
Modeling
Done
26
6 Apr 2016
145
0
Highlight for open border edges!
Modeling
17
29 Aug 2019
144
1
Move Origin tool
Modeling
Done
13
1 Jul 2020
140
2
Visual Hotkey Input Editor - General Vision Proposal
User Interface
36
10 Jun 2019
139
2
Harden Normals option in Bevel Modifier.
Modeling
Done
11
11 Feb 2019
139
3
Blender doesn't have enough Viewport Display Optimisation features
Rendering
11
21 Sep 2019
137
4
Drag and Drop Import for Obj's, FBX's, DAE's, glTF's
User Interface
Done
12
9 Oct 2018
136
2
New texture node: Shape Pattern Texture
General
14
3 Aug 2020
135
1
Powerfull Visual Snapping preview of middle ponts on surfaces
Modeling
11
6 Aug 2018
135
0
Improve bezier appearance
Modeling
25
5 Jun 2019
133
3
Sculpt Mode - Improved workflow for alpha textures used for sculpt brushes
Sculpting
In Development
11
25 Dec 2019
131
1
Info on the gizmo/widget
User Interface
19
3 Jun 2019
131
3
Reorder Quick Favorites
User Interface
18
2 Jan 2019
130
0
(UX) Set active camera from outliner's context menu
User Interface
Done
5
29 Jul 2020
129
2
Make the 2.8 Textured View better !
Shading and Textures
12
16 Apr 2019
129
2
paint multiple textures
Painting
8
6 Mar 2020
128
0
Drag and drop multiple images in node editor
Shading and Textures
9
7 May 2019
128
0
Switch Node Design
General
Done
15
3 Dec 2020
127
3
Autoscroll in the Outliner
User Interface
Done
6
1 Jul 2020
127
1
Using Picker Outside of Blender
Interoperability
Done
12
29 Oct 2017
127
0
Shift=smooth, Ctrl=Invert for Weight-Paint and Vertex-Paint, same as Sculpt do!
Painting
Done
16
6 Nov 2020
125
1
Modifiers on Collections
Modeling
In Development
34
25 Apr 2019
125
1
Remove Doubles modifier
Modeling
Done
10
1 Jul 2020
124
1
Variable radius in bevel
Modeling
8
8 Jan 2020
124
2
Parameters for snapping increments
Modeling
15
29 Aug 2018
124
1
Vivace implementation for fast cloths and soft bodies simulation - Proposal
Simulation
5
23 Aug 2018
124
1
Add add-on channel to blender.community
General
23
13 Jan 2020
123
0
Image Texture preview in shader editor node
Shading and Textures
6
26 Jun 2019
123
3
Artistic Color wheel for Blender
Painting
6
11 Dec 2019
121
4
Shader Nodes Group Input
Shading and Textures
9
7 Mar 2021
120
0
Invert R, G or B channel in Normal Map node
Shading and Textures
17
26 Aug 2019
120
4
Show UV distortion Heat Map in 3D View
Modeling
7
17 May 2019
119
2
even bars of modifier buttons
User Interface
Done
6
1 Jul 2020
118
0
Bevel Tool constant radius
Modeling
In Development
11
5 Oct 2019
117
2
Texture paint - Consistent brush projection behaviour + better performance
Painting
In Development
4
13 Feb 2021
116
0
Spline Info Node
Shading and Textures
12
20 Aug 2018
116
0
Options for Bone Axis Display
General
Done
9
18 Feb 2021
115
1
Maybe it is time for the Array 2.0?
General
15
18 Apr 2020
115
5
Display UVs in Object Mode
Modeling
Done
26
6 Mar 2020
115
2
Link Material Viewport Display color to actual material color
Shading and Textures
17
26 Jul 2019
114
3
UV seams per UV channel
Modeling
3
29 Aug 2019
112
2
Wide color gamut (ACES) and full OCIO color management
Rendering
In Development
40
23 Sep 2020
110
5
Backface "Black" Option
Modeling
Done
10
29 Feb 2020
109
2
Workbench random color per collection
User Interface
10
8 Apr 2019
109
0
Remove Doubles modifier.
Modeling
Duplicate
6
18 Mar 2019
109
3
Option to add segments to Solidify modifier thickness
General
14
31 Aug 2020
108
1
Edge constraint for Scale (multiply vertex slide)
Modeling
8
14 Mar 2020
107
0
blender panic button
User Interface
13
6 Mar 2020
107
1
Make brushes following the mesh surface
General
9
8 Apr 2016
107
3
Set color for Empties or Wireframes used as Rig Controllers
Animation
44
2 Mar 2019
105
2
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