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Ideas for Blender

17,379 ideas, top voted first · page 2 of 348

  1. Edge group for multiple bevel modifiers
    • Modeling
    • Done
    • 26
    • 6 Apr 2016
    • 145 0
  2. Highlight for open border edges!
    • Modeling
    • 17
    • 29 Aug 2019
    • 144 1
  3. Move Origin tool
    • Modeling
    • Done
    • 13
    • 1 Jul 2020
    • 140 2
  4. Visual Hotkey Input Editor - General Vision Proposal
    • User Interface
    • 36
    • 10 Jun 2019
    • 139 2
  5. Harden Normals option in Bevel Modifier.
    • Modeling
    • Done
    • 11
    • 11 Feb 2019
    • 139 3
  6. Drag and Drop Import for Obj's, FBX's, DAE's, glTF's
    • User Interface
    • Done
    • 12
    • 9 Oct 2018
    • 136 2
  7. New texture node: Shape Pattern Texture
    • General
    • 14
    • 3 Aug 2020
    • 135 1
  8. Improve bezier appearance
    • Modeling
    • 25
    • 5 Jun 2019
    • 133 3
  9. Info on the gizmo/widget
    • User Interface
    • 19
    • 3 Jun 2019
    • 131 3
  10. Reorder Quick Favorites
    • User Interface
    • 18
    • 2 Jan 2019
    • 130 0
  11. (UX) Set active camera from outliner's context menu
    • User Interface
    • Done
    • 5
    • 29 Jul 2020
    • 129 2
  12. Make the 2.8 Textured View better !
    • Shading and Textures
    • 12
    • 16 Apr 2019
    • 129 2
  13. paint multiple textures
    • Painting
    • 8
    • 6 Mar 2020
    • 128 0
  14. Drag and drop multiple images in node editor
    • Shading and Textures
    • 9
    • 7 May 2019
    • 128 0
  15. Switch Node Design
    • General
    • Done
    • 15
    • 3 Dec 2020
    • 127 3
  16. Autoscroll in the Outliner
    • User Interface
    • Done
    • 6
    • 1 Jul 2020
    • 127 1
  17. Using Picker Outside of Blender
    • Interoperability
    • Done
    • 12
    • 29 Oct 2017
    • 127 0
  18. Modifiers on Collections
    • Modeling
    • In Development
    • 34
    • 25 Apr 2019
    • 125 1
  19. Remove Doubles modifier
    • Modeling
    • Done
    • 10
    • 1 Jul 2020
    • 124 1
  20. Variable radius in bevel
    • Modeling
    • 8
    • 8 Jan 2020
    • 124 2
  21. Parameters for snapping increments
    • Modeling
    • 15
    • 29 Aug 2018
    • 124 1
  22. Add add-on channel to blender.community
    • General
    • 23
    • 13 Jan 2020
    • 123 0
  23. Image Texture preview in shader editor node
    • Shading and Textures
    • 6
    • 26 Jun 2019
    • 123 3
  24. Artistic Color wheel for Blender
    • Painting
    • 6
    • 11 Dec 2019
    • 121 4
  25. Shader Nodes Group Input
    • Shading and Textures
    • 9
    • 7 Mar 2021
    • 120 0
  26. Invert R, G or B channel in Normal Map node
    • Shading and Textures
    • 17
    • 26 Aug 2019
    • 120 4
  27. Show UV distortion Heat Map in 3D View
    • Modeling
    • 7
    • 17 May 2019
    • 119 2
  28. even bars of modifier buttons
    • User Interface
    • Done
    • 6
    • 1 Jul 2020
    • 118 0
  29. Bevel Tool constant radius
    • Modeling
    • In Development
    • 11
    • 5 Oct 2019
    • 117 2
  30. Spline Info Node
    • Shading and Textures
    • 12
    • 20 Aug 2018
    • 116 0
  31. Options for Bone Axis Display
    • General
    • Done
    • 9
    • 18 Feb 2021
    • 115 1
  32. Maybe it is time for the Array 2.0?
    • General
    • 15
    • 18 Apr 2020
    • 115 5
  33. Display UVs in Object Mode
    • Modeling
    • Done
    • 26
    • 6 Mar 2020
    • 115 2
  34. Link Material Viewport Display color to actual material color
    • Shading and Textures
    • 17
    • 26 Jul 2019
    • 114 3
  35. UV seams per UV channel
    • Modeling
    • 3
    • 29 Aug 2019
    • 112 2
  36. Wide color gamut (ACES) and full OCIO color management
    • Rendering
    • In Development
    • 40
    • 23 Sep 2020
    • 110 5
  37. Backface "Black" Option
    • Modeling
    • Done
    • 10
    • 29 Feb 2020
    • 109 2
  38. Workbench random color per collection
    • User Interface
    • 10
    • 8 Apr 2019
    • 109 0
  39. Remove Doubles modifier.
    • Modeling
    • Duplicate
    • 6
    • 18 Mar 2019
    • 109 3
  40. blender panic button
    • User Interface
    • 13
    • 6 Mar 2020
    • 107 1
  41. Make brushes following the mesh surface
    • General
    • 9
    • 8 Apr 2016
    • 107 3