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Ideas for Blender

17,379 ideas, top voted first · page 10 of 348

  1. [2.8x] Crease option for Subsurface modifier.
    • Modeling
    • 13
    • 3 Dec 2018
    • 48 1
  2. Sculpt Clone brush
    • Sculpting
    • 8
    • 13 Nov 2018
    • 48 0
  3. Better Object AUTO Naming System
    • User Interface
    • 13
    • 30 Jul 2018
    • 48 2
  4. Cache for compositor
    • Compositing
    • 13
    • 25 Mar 2016
    • 48 0
  5. Default Base Human Bodies
    • User Interface
    • 9
    • 15 Jan 2022
    • 47 1
  6. DLSS 2.0 Style Upscaler for Blender
    • General
    • 15
    • 25 Aug 2020
    • 47 4
  7. Parent bones in Outliner with drag and drop
    • Rigging
    • 3
    • 14 Jul 2020
    • 47 0
  8. "Assign shortcut" & "Quick favorites" for the search menu
    • User Interface
    • Done
    • 7
    • 26 May 2020
    • 47 0
  9. Change the Modifier header color
    • General
    • 10
    • 21 Apr 2020
    • 47 2
  10. BEVEL(modifier) - improvement
    • Modeling
    • 4
    • 6 Mar 2020
    • 47 0
  11. Floating Panel Line Option
    • User Interface
    • 24
    • 6 Mar 2020
    • 47 9
  12. Add point for curve tool
    • Modeling
    • 18
    • 24 Jan 2020
    • 47 0
  13. Modification for Sequencer (VSE)
    • Rendering
    • 19
    • 15 Jan 2020
    • 47 1
  14. Random Color by Loose Part
    • Modeling
    • Done
    • 3
    • 11 Jan 2020
    • 47 3
  15. Add folders/collections for vertex groups/UVs/other mesh data
    • User Interface
    • Duplicate
    • 4
    • 25 Nov 2019
    • 47 0
  16. Rename Monkey to Suzanne
    • User Interface
    • 2
    • 29 Sep 2019
    • 47 5
  17. EEVEE Tessellation/Displacement (In Node Editor)
    • General
    • In Development
    • 4
    • 20 Sep 2019
    • 47 0
  18. Vertex Paint - Layer system and more.
    • Modeling
    • 18
    • 22 Jul 2019
    • 47 2
  19. Make highlighted nodes/paths colored & saveable
    • Shading and Textures
    • 4
    • 5 Apr 2019
    • 47 1
  20. Painterly effects on Blender (NPR related)
    • General
    • 13
    • 17 Jun 2018
    • 47 1
  21. Object Info Node -> Random Seed
    • Shading and Textures
    • 6
    • 24 Sep 2016
    • 47 0
  22. Sculpt Mode - Insert Primitives tool
    • Sculpting
    • 14
    • 29 Sep 2024
    • 46 1
  23. proportional editing based on vertex falloff
    • General
    • 6
    • 13 Mar 2021
    • 46 1
  24. Boundary Loop Weight for Boolean modifier.
    • Modeling
    • 5
    • 30 Jan 2021
    • 46 1
  25. Individual color for empties
    • General
    • 4
    • 6 Dec 2020
    • 46 0
  26. Array and Mirror modifiers for lights
    • General
    • 12
    • 1 Oct 2020
    • 46 1
  27. Eevee Shadow Catcher
    • General
    • 1
    • 10 Aug 2020
    • 46 0
  28. Add RMB option to create a New Collection.
    • General
    • 3
    • 25 May 2020
    • 46 0
  29. Bevel Modifier. UI Fix.
    • Modeling
    • 7
    • 6 Mar 2020
    • 46 2
  30. Preview audio waveforms in the File Browser
    • User Interface
    • 7
    • 13 Dec 2019
    • 46 2
  31. Extended statictics line
    • User Interface
    • In Development
    • 14
    • 11 Sep 2019
    • 46 0
  32. Tangent-Space Optimization for Interactive Animation Control
    • Animation
    • Incomplete
    • 18
    • 17 Jul 2019
    • 46 3
  33. Bevel option for merging overlapping vertices
    • Modeling
    • 6
    • 28 May 2019
    • 46 0
  34. Scene profiler
    • Modeling
    • 6
    • 18 Mar 2019
    • 46 0
  35. Curve Fill Mode should Default to Full (Paper cut)
    • Modeling
    • Done
    • 6
    • 13 Mar 2019
    • 46 0