Right-Click Select

Ideas for Blender

Blender Community has been retired. This is a read-only archive of the 17,379 ideas shared on Right-Click Select, as of 12 Oct 2026. More communities
About Right-Click Select

Got an idea for a feature that you think Blender absolutely must have? This is the place to make your proposals. Share your idea with the community. Discuss it. Revise it. Flesh it out to the point that it's a well thought-out, actionable proposal that a Blender developer can work with.

Don't have any ideas right now? That's OK! Your experience counts. Help other people improve their ideas by voting and offering comments and insights.

17,379 ideas, top voted first · page 1 of 348

  1. Add more noise type nodes
    • Shading and Textures
    • In Development
    • 71
    • 13 May 2019
    • 740 12
  2. Tension/Stress Maps
    • General
    • 58
    • 7 Jul 2020
    • 648 5
  3. CAD-like snapping objects (by basepoint)
    • Modeling
    • In Development
    • 80
    • 4 Mar 2020
    • 555 7
  4. Destructive Extrude (Push and Pull) for Blender 2.8
    • Modeling
    • In Development
    • 68
    • 9 Jun 2020
    • 510 9
  5. Open Menu & Search Function After Dragging a Noodle and Releasing
    • Shading and Textures
    • Done
    • 49
    • 4 Aug 2020
    • 426 6
  6. Parralax Occlusion Mapping for blender 2.81-2.82 ?
    • Shading and Textures
    • 38
    • 2 Aug 2019
    • 403 4
  7. Drag n Drop Modifier Stack
    • User Interface
    • Done
    • 36
    • 5 Jun 2020
    • 395 10
  8. Add Randomness in Array Modifier
    • Modeling
    • Done
    • 26
    • 26 Mar 2019
    • 377 7
  9. A Container Object (Real Grouping System)
    • General
    • 53
    • 29 Oct 2017
    • 364 12
  10. Edit-Mesh Modifier
    • Modeling
    • 38
    • 29 Nov 2018
    • 322 7
  11. Improve bezier tools
    • Modeling
    • Done
    • 25
    • 5 Jun 2019
    • 321 2
  12. Curve resolution based on tangent angle
    • Modeling
    • 15
    • 29 Oct 2017
    • 321 1
  13. Arnold like volumetric fog
    • Rendering
    • 29
    • 10 Nov 2022
    • 313 4
  14. Grease pencil - Boolean in Draw mode
    • Grease Pencil
    • 36
    • 5 Mar 2019
    • 309 9
  15. Improve Undo System
    • General
    • Done
    • 44
    • 9 Jun 2020
    • 306 1
  16. Highlight UV selection in 3D view
    • Modeling
    • Done
    • 24
    • 29 Mar 2019
    • 306 2
  17. Round Caps Fill for Beveled Curves
    • General
    • Done
    • 40
    • 14 Sep 2020
    • 296 2
  18. Knife Tool With Back one Step
    • Modeling
    • Done
    • 18
    • 28 Nov 2018
    • 247 1
  19. New Render Window | Discussed on Blender Daily
    • General
    • 41
    • 17 Nov 2020
    • 246 5
  20. Show instances in italic in Outliner
    • Rigging
    • 15
    • 30 Nov 2018
    • 243 9
  21. Weld dyntopo while sculpting
    • Sculpting
    • 18
    • 30 Mar 2016
    • 243 4
  22. New material preview scene
    • Shading and Textures
    • In Development
    • 26
    • 5 Mar 2019
    • 241 9
  23. Full CAD drawing toolset
    • General
    • 56
    • 6 Aug 2018
    • 234 7
  24. A True Retopology Shader for the Modeling Viewport
    • Modeling
    • Done
    • 11
    • 25 Oct 2019
    • 223 3
  25. Render tiles at clicked position
    • Rendering
    • 21
    • 6 Mar 2020
    • 212 8
  26. Light Linking
    • Rendering
    • Done
    • 26
    • 11 Feb 2020
    • 208 4
  27. Sculpting layers
    • Sculpting
    • 27
    • 26 Dec 2020
    • 202 0
  28. Bevel mitering options
    • Modeling
    • Done
    • 17
    • 4 Feb 2019
    • 201 2
  29. Edge slide rotation
    • Modeling
    • 11
    • 29 Oct 2017
    • 199 1
  30. NPR in 2.8
    • General
    • In Development
    • 51
    • 5 Mar 2019
    • 197 16
  31. Improved Viewport Statistics
    • Modeling
    • In Development
    • 29
    • 27 May 2020
    • 188 2
  32. 2D Preview Procedural Textures Inside Nodes
    • Shading and Textures
    • 12
    • 15 Feb 2019
    • 186 1
  33. Slide Snap
    • Modeling
    • Done
    • 12
    • 1 Jul 2020
    • 185 2
  34. Visual Nodes with Small Preview Thumbnail of Node Effect
    • Shading and Textures
    • 25
    • 27 Aug 2019
    • 180 2
  35. Adaptive Sampling support for cycles
    • Rendering
    • Done
    • 16
    • 1 Jul 2020
    • 177 2
  36. Redesign operation info in the Header
    • User Interface
    • 38
    • 28 May 2019
    • 175 7
  37. Element select in edit mode
    • Modeling
    • 20
    • 20 Mar 2019
    • 174 5
  38. Color Coded Collections
    • User Interface
    • Done
    • 26
    • 1 Dec 2020
    • 173 4
  39. Manipulate origin in Edit mode.
    • Modeling
    • 12
    • 29 Oct 2017
    • 158 4
  40. Texture paint layers
    • General
    • 19
    • 4 Jul 2018
    • 155 3
  41. Align and Distribute
    • Modeling
    • 13
    • 25 Mar 2019
    • 153 2
  42. Render Slot Compare
    • General
    • 10
    • 27 Oct 2020
    • 148 3
  43. Enable Denoise for Baking
    • Shading and Textures
    • Done
    • 19
    • 9 Jan 2020
    • 148 0
  44. Better Box Selection !
    • General
    • 14
    • 15 Jul 2018
    • 148 10